editvehicle 1 lynxship Clipper boardclipper 2 no no drop clipper @desc clipper=You see here a standard Livingstone Clippership -- a shiny, angular teardrop of metal 45 meters long, with red crystal patterns along its angled flanks vaguely suggestive of wings. The crystal patterns are unique for each; this one in particular has the name {name:this} and belongs to {owner:this}.{nl}{nl}It hovers almost noiselessly; it's not clear where the engine is. Much of the teardrop's hollowed interior is filled with a prefab PI control module. Green glowing ports near the fore are airlocks on either side. http://burningsmell.org/images/sd/concept-ship-quad.png boardclipper @desc here=You are in a PI-standard airlock -- which is to say, cavernous. Its silver/green-alloy walls are capable of holding anything from a score of people to a small mech. There are two chambers plus gear closets and chests (doubling as seats), instruments for testing the outside air, and a camera lookeye. c @desc here=TL/DR, this is the spacecraft equivalent of a sleeper cab.{nl}{nl}The cockpit is even more spacious than the huge airlock, which is good, because it does a lot. In front are two cockpit seats -- one big, one little -- perched in twin horseshoes of controls and a main screen (no windows). In behind is a living area with kitchenette. Along both sides are strap-in seats that fold into beds, and a stationary table that can store tons of stuff beneath, or sink into the floor to make one GIANT bed. The front and back can be isolated with floor-to-ceiling curtains on rails. A quarter of the space is walled off for a chemical toilet.{nl}{nl}{attr:bold,green,Current location: {name:{loc:#{prop:goto,here}}}} out out @mpi Almost done. Lastly, run @set {prop:_prefs/vehicles/lynxship}=X (yes, paste this line)