#include <string.h>
#include <SDL/SDL.h>
#include <SDL/SDL_image.h>
#include <SDL/begin_code.h>
#include <SDL/close_code.h>
Include dependency graph for RotateImage.h:
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Classes | |
struct | VCS_Surface |
Functions | |
DECLSPEC Uint32 SDLCALL | getpixel (SDL_Surface *surface, int x, int y) |
Definition in file RotateImage.h.