Angle | Class used to handle fixed-point angles |
Bouncy | Slightly modified Sprite |
ManualTimer | Simple stopwatch class based on a variable time reference |
Rect | Convenience wrapper for SDL_Rect |
RectList | A simple stack class for rectangles |
SfxpCoord | Class used to handle fixed-point x/y coordinates |
Sprite | The basic Sprite class itself |
SpriteList | A doubly-linked sprite list class |
SpriteLoader | Class to handle loading all necessary data for a sprite |
SpriteManager | Class to manage movement, collision, and drawing of sprites |
TickTimer | Simple stopwatch class, based on SDL_GetTicks() |
TokenType | A structure defining the type and subtype of a token |
VCS_Surface | |