| Angle | Class used to handle fixed-point angles |
| Bouncy | Slightly modified Sprite |
| ManualTimer | Simple stopwatch class based on a variable time reference |
| Rect | Convenience wrapper for SDL_Rect |
| RectList | A simple stack class for rectangles |
| SfxpCoord | Class used to handle fixed-point x/y coordinates |
| Sprite | The basic Sprite class itself |
| SpriteList | A doubly-linked sprite list class |
| SpriteLoader | Class to handle loading all necessary data for a sprite |
| SpriteManager | Class to manage movement, collision, and drawing of sprites |
| TickTimer | Simple stopwatch class, based on SDL_GetTicks() |
| TokenType | A structure defining the type and subtype of a token |
| VCS_Surface | |