#include <malloc.h>
#include "Fxp.h"
#include "rect.h"
#include "sprite.h"
#include "bitmask.h"
Include dependency graph for sprite.cpp:
Go to the source code of this file.
Functions | |
bitmask * | MakeBitMask (SDL_Surface *surf, Rect rect) |
Converts selected portion of image into collision bitmask. | |
SDL_Surface * | LoadConvertBMP (const char *fname, Uint8 tr, Uint8 tg, Uint8 tb) |
Loads an image and converts it to screen parameters. |
Definition in file sprite.cpp.