SDL_jewel
SDL_jewel is a
SDL and
Spritelib-based clone of game
Bejeweled, which is apparently a "Emerald Mine" clone. It is by no means complete yet, but it is operational enough to let you play in scoreless mode. The interface is absolutely basic point-and-drool. Click a gear, click a gear beside it to swap, right-click to unselect. The objective is to line up 3 or more of the same color horizontally or vertically. A binary version has now been released for Windows® 32-bit, in addition to the source version for UNIX®. Enjoy! Send comments, patches, ports etc to Tyler Montbriand, monttyle@heavyspace.ca. |