[SDL Powered] SDL_jewel is a SDL and Spritelib-based clone of game Bejeweled, which is apparently a "Emerald Mine" clone.

It is by no means complete yet, but it is operational enough to let you play in scoreless mode.

The interface is absolutely basic point-and-drool. Click a gear, click a gear beside it to swap, right-click to unselect. The objective is to line up 3 or more of the same color horizontally or vertically.

A binary version has now been released for Windows® 32-bit, in addition to the source version for UNIX®. Enjoy!

Send comments, patches, ports etc to Tyler Montbriand,

SDL_jewel-0.1 win32 binaries (300K)

SDL_jewel-0.1.tar.gz (20K)

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