SDL_jewel is a
Spritelib-based clone of game
Bejeweled, which is apparently a "Emerald Mine" clone.
It is by no means complete yet, but it is operational enough to let you
play in scoreless mode.
The interface is absolutely basic point-and-drool. Click a gear, click
a gear beside it to swap, right-click to unselect. The
objective is to line up 3 or more of the same color
horizontally or vertically.
A binary version has now been released for
Windows® 32-bit, in addition to the
source version for UNIX®.
Send comments, patches, ports etc to Tyler Montbriand,
SDL_jewel-0.1 win32 binaries (300K)
Alternative Sprite Image