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Been playing with Blender lately, here are some of the results.

Mar 19, 2017 Better radiolarian with eerie texture.
Mar 19, 2017 Better radiolarian with special effects.
Feb 18, 2016 Another Bug-Shaped Spaceship.
May 20, 2014 Tombs? I don't know.
March 26, 2014 Bug-Shaped Spaceship.
February 5, 2014 Some sort of engine.
Dec 25, 2011 Flying Crabshroom With Da Eye. Don't ask why.
Dec 25, 2011 Flying Crabshroom. Don't ask why.
Oct 31, 2011 Underwater plant made with textured blender-hair. Also, bubbles.
Oct 26, 2011 Dandelion Seed with blender-hair puff.
Oct 25, 2011 Green Hairball. Trying to make Blender's hair system do something.
Oct 24, 2011 Beach with Shell -- More organic shapes, and scenery. The shell and beach colors are done with vertex paint.
Oct 23, 2011 Green Thing With Mussel-Turtle Shell and Thagomizer. A slightly more successful attempt at an organic shape.
Oct 16, 2011 A fast-looking ship thing based on a modified railroad spike shape. Includes imagemaps and textures.
Oct 14, 2011 Fail Frog. One way to not do organic shapes.
Oct 13, 2011 A menacing looking vessel with useless face-chisels.
Oct 3, 2011 Experimentation with shape and color. It's got different specular and subsurface-scattering colors to give it that multicolor sheen. Also, discovering the edge-split tool.
Aug 17, 2011 Fat Ramjet. Experimentation with imagemaps and bumpmaps.
Jun 22, 2011 Attempted Radiolarien
Jun 20, 2011 Attempted Mycon
Jun 11, 2011 Landing Bay. Hitting the thing in the middle would be bad. But that's okay, you can escape through the missing wall.
Feb 22, 2011 Small Spaceship with Fancy Stripes and Purple Eye-Thing. So that's what "tangent shading" does...
Feb 12, 2011 Alien Planet.
Comments
Author Message
Muffinjello on 2011-12-01 19:15:28 Sent by eric.... !!!!
Tyler Montbriand on 2011-10-31 16:11:52 The comments page is now OPEN.
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