Been playing with Blender lately, here are some of the
results.
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Dec 25, 2011 |
Flying Crabshroom With Da Eye. Don't ask why. |
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Dec 25, 2011 |
Flying Crabshroom. Don't ask why. |
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Oct 31, 2011 |
Underwater plant made with textured blender-hair.
Also, bubbles. |
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Oct 26, 2011 |
Dandelion Seed with blender-hair puff. |
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Oct 25, 2011 |
Green Hairball. Trying to make Blender's hair
system do something. |
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Oct 24, 2011 |
Beach with Shell -- More organic shapes, and
scenery. The shell and beach colors are
done with vertex paint. |
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Oct 23, 2011 |
Green Thing With Mussel-Turtle Shell and Thagomizer.
A slightly more successful attempt at an organic
shape. |
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Oct 16, 2011 |
A fast-looking ship thing based on a modified
railroad spike shape. Includes imagemaps and
textures. |
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Oct 14, 2011 |
Fail Frog. One way to not do organic shapes. |
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Oct 13, 2011 |
A menacing looking vessel with useless face-chisels. |
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Oct 3, 2011 |
Experimentation with shape and color. It's got
different specular and subsurface-scattering
colors to give it that multicolor sheen. Also,
discovering the edge-split tool. |
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Aug 17, 2011 |
Fat Ramjet. Experimentation with imagemaps and
bumpmaps. |
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Jun 22, 2011 |
Attempted Radiolarien |
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Jun 20, 2011 |
Attempted Mycon |
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Jun 11, 2011 |
Landing Bay. Hitting the thing in the middle
would be bad. But that's okay, you can
escape through the missing wall. |
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Feb 22, 2011 |
Small Spaceship with Fancy Stripes and Purple
Eye-Thing. So that's what "tangent shading"
does... |
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Feb 12, 2011 |
Alien Planet. |